

class Renderer
//---------------------------------------
class MYENGINE_API Game
{
public: 
	Game();

	//Interface

public: 
	virtual bool init (pg1::Renderer& rkRenderer)=0;
	virtual void frame(pg1::Renderer& rkRenderer)=0;
	virtual void deinit()=0;

//done

public:
	bool isDone() const;
	void setDone(bool bDone);
	
private:
	bool m_bDone;
};
